First is shooting bottles off their heads. Then they want punches straight to the face. Finally, they prove their commitment through going over a waterfall in two separate barrels and miraculously survive. Honestly, it’s some of the funniest stuff in the game, the only downside is that it’s split into three separate interactions, and they don’t pop up on the map, you have to either follow a guide or happen upon t
By Chapter 6, everyone’s nerves are fried, drink is flowing, and Dutch has a particularly itchy trigger finger. Enter Molly O’Shea, who tells Dutch that she has been working with the Pinkertons. But…why? We later find out that Micah is the rat, not Molly, so this “plot twist” is rendered m
I am about to reveal to you why red dead Redemption 2 Gameplay Dead Redemption 2 is the absolute greatest game of all time. Not of 2018, not of the decade, but of all time. Are you ready for this? Alright, here it comes. Brace yourselves. In this game, you can pat/pet dogs. Any game that includes beautiful puppers but does not let you make direct contact with the little guys is not worth your time. But any game that allows you to pet and play with those dogs immediately wins my vote for best game e
Geology for Beginners is a stranger mission given to you by the maybe time-traveling Francis Sinclair, who tasks you with finding various rock carvings. Unlike the dreaded dinosaur bones which take forever, this is over in no time at all. After finding just one carving, you are paid $10 (and a bottle of bourbon). And after five, you are given a rock statue which can be sold to a fence for $50. All told, you are given a cool $60 after finding just five rock carvings, which shouldn’t take very long (provided you use a guide.) Plus you get to see all the trippy engravings, so it’s a win-
Now if you want to sell some stolen goods, wagons are a great investment. You can sell stolen wagons to the fence in Emerald Ranch, and lucky for you, the roads near the ranch are absolutely littered with wagons. All you need to do is camp out in the grass, wait for a wagon to spawn (which may only take a few minutes,) and then proceed to steal it and sell it. The whole ordeal is over in five minutes, and you net yourself a cool $40. Of course, this will lower your honor, but hey, no one said life in the Wild West was e
Red Dead Redemption 2 is basically the pinnacle of gaming. Okay, maybe not, but it has enjoyed immense success since its release back in October. It has received endless acclaim from professional critics and sold tens of millions of copies in just a few short days. It’s clear that people are greatly enjoying their time with the g
Smell is truly vital within this game. A strong scent coming off of your character can have bad side effects if left unchecked. If your character goes hunting without masking their scent, their prey might be able to catch a whiff of them which will alert them of your presence and provide them the opportunity to esc
In a massive (and occasionally daunting) open-world game made by hundreds of people over thousands and thousands of work hours, I sometimes nestle into one or two areas or goals to make the game feel more manageable. It usually starts out as focus on the story and side quests that interest me; from there, maybe I focus on filling out the map or tracking down secrets. By the end of my time with a game on that scale, one of those tasks triumphs over the others and becomes my favorite element in the game.
Arthur Morgan is an incredibly lucky man (you know, aside from contracting tuberculosis). After the ship bound for Cuba sinks in the middle of the ocean, Arthur miraculously washes up on the shores of Guarma, which is basically a miracle in its
Remember the good old days? When the only way to figure out how to maneuver one’s way through a game was through good old fashioned trial and error? When you had to play a game for literal hours without advancing in the plot because you got stuck on some silly level and then when you asked your friends about said difficult part the next school day, you found out that it was actually incredibly e
Let us take a magical journey on this dark and cold winter night. Back to a time before the internet. Before gamer guides were so easily available. Before the days of walkthroughs, let’s plays, and step by step guides to help gamers through the trickier scenes in well-known ga
Apparently, Calloway is the best shot in the West and a hopeful author would like the point-of-view of his old crew. Apparently, they weren’t the most sociable bunch, as 3 of the 4 try to duel you. But, once you take them out and nab a snapshot, their signature revolvers are yours. Just remember to loot them before you head out, once you leave they despawn and are gone fore
This seemingly small element in the world is a perfect window into the character that Rockstar has made Arthur, and to experience the life of a younger John. For most of the core narrative, Arthur goes along with plans that scream “failure” from the get-go: he protests but usually ends up going with the flow anyway. On the surface, Arthur appears to have no real backbone or worldview to stick by, as Arthur can appear as a blindly loyal dog fetching whatever his masters toss. As you spend time as Arthur and, more importantly, read his journal, Arthur’s struggles become clear, real, and tangible. His once firm foundation of loyalty built upon rock ends up revealing itself to be built upon sand over the course of the story.