The next big update for **PlayerUnknown’s Battlegrounds ** is finally about to go live after a few minor delays. The monthly update (the 4th so far for the popular MMO shooter) was originally scheduled for two weeks ago but was pushed until this week before getting another one-day delay for some last-minute bug fixes.As promised, the latest monthly update adds a new weapon (a 7.62mm marksman rifle this time that is only found in crate supply airdrops) alongside many much-needed and welcome quality of life changes. The 4th monthly PlayerUnknown’s Battlegrounds is already life on the test servers and should go wide tomorrow, adding in horns for drivers in vehicles, a reconnect option for disconnected players, first-person only servers for solos and duos, Xbox controller support , new animations, sounds and effects for vehicles, movement, weapon use, and tweaks to consumables, some of the weapons, and much, much more!The latest update also adds more microtransactions through a key and crate system which as stirred as significant amount of controversy for it coming before the game has left early access, and during a time when the game is a top-seller. The devs claims it’s required in order to test.Below are the official patch notes and details on the newest weapon being added to PlayerUnknown’s Battlegrounds. Also note that this is the last blog update by Brandan “PlayerUnknown” Greene for a while as he’ll be travelling for the next few months. The community team will handle future update/patch po
Added new weapon Mk14 EBR (Enhanced Battle Rifle). Mk14 EBR is a Designated Marksman Rifle that can only be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments
The Mk14 is a semi-auto sniper rifle weapon comparable to the game’s current SKS, as another crate-only weapon however, the chances of getting it (and other care package items) is becoming increasingly rare. With the previous rifle add-on (the Groza), soon the game will have to cycle some of these weapons into the regular loot ta
S12K: Vikendi is riddled with towns and other urban dwellings, which is a natural environment to pull out any shotgun including the S12K. This shotgun is death incarnate in the hands of players that are stuck in any kind of intimate skirmish. It has a unique rate-of-fire which enables players to “blast away” at a blazing speed. With an extended magazine, a player can tear down an entire squad within seconds. However, it’s not recommended for open areas, as its range simply won’t do any adequate dam
S686: When it comes to shotguns, there’s no doubt that the S686 is the king regarding its damage. Its double-barrel can bog down players during reloading times, which makes them sitting ducks. However, one well-placed shot with both barrels on a single opponent will quickly reduce them into oatmeal. It’s not recommended taking on more than one opponent with this shotgun, however. Switching to a sidearm during combat can buy players enough time to escape to behind cover and safely reload the shotgun. If players are hankering for a shotgun with a better fire rate, then perhaps the S12K is what they n
P18C: The P18C is an autofire pistol that can chew up opponents at close to medium range. Perhaps, it’s the most deadly pistol in PUBG . If players are having a difficult time finding a decent arsenal during a match, then this pistol is a good sidearm to start with and hold o
Ever since it parachuted onto the scene, PlayerUnknown’s Battlegrounds has been proving itself to be a force to be reckoned with in the gaming landscape. It’s a meteoric rise not seen since Minecraft made its early access debut back in 2009. With thousands of streamers broadcasting their skills and new players jumping in every day, its popularity is well on its way to rivaling that of the sandbox juggernaut. Where did this kind of game even come from though? New styles of gameplay don’t just spawn from the ether; they all have their origins. In the case of PlayerUnknown’s Battlegrounds and the battle royale arena, it all started with a minor PC shooter called ARMA 2.
The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka “pubg strategy“) and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.