Players constantly argue over whether randomness adds exciting unpredictability or ruins the integrity of esports.
However, it still exists in subtle ways that can completely alter the outcome of a very close match.
Starting Hands and Card Rotation
Your starting hand is entirely random, which can immediately put you at a massive disadvantage against an aggressive opening.
By ensuring a healthy mix of low-cost cycle cards, they guarantee they will always have some form of defense.
- Make the best play available with what you have.
- Remove the guesswork from the mid-game.
- It adds excitement to the viewing experience.
The Unpredictable AI
Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.
Leaving a slight margin for error in your defensive placements is the best way to handle AI unpredictability.
| Battler Category | RNG Dependency |
|---|---|
| Auto-Battlers | Luck is the primary factor in individual matches |
| Standard Tower Rush | Very Low – Only the starting hand is randomized |
Embracing the Chaos
Getting angry at a bad starting hand only causes you to make further mistakes and lose the match entirely.
Over the course of a thousand games, the luck factor completely evens out for everyone.