
The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
Melting the Behemoths
Their primary function is to lock onto an enemy Giant, Golem, or P.E. If you liked this short article and you would certainly like to get additional details pertaining to tower rush kindly browse through our own web site. K.K.A and shred its health pool before it reaches your princess tower.
These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive ‘beatdown’ decks.
- Have a zap or log ready to clear swarms instantly.
- Place the building in the center to pull the tank across both lanes.
- You must bait out their stun first.
Area of Effect Buildings
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank’s armor before crumbling into dust.
| Current Ladder Trends | Recommended Tower |
|---|---|
| Heavy Beatdown Meta | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Spam-heavy ladder | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Balancing Your Defenses
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
Master the placements of both architectural styles, and you will construct an impenetrable fortress.