In any card-based competitive strategy game, the battle is often won or lost before you even queue into a match.
In this guide, we will break down the essential formula for creating a balanced, highly competitive deck from scratch.
The Core Components
A well-rounded deck must possess specific tools to handle a wide variety of threats you will encounter on the ladder.
If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
- They are amazing for cheap distractions.
- Have a dedicated tank killer.
- Keep it between 2.8 and 3. If you are you looking for more info regarding tower rush stop by our web-page. 8 generally.
The Cost of War
A high average cost (above 4.0) is a ‘Beatdown Deck’, designed to build one massive, unstoppable push during double elixir time.
If it is too light, you will lack the raw damage required to break through a heavily fortified defensive position.
| Playstyle Category | Elixir Range | Strengths |
|---|---|---|
| Bait | Very Cheap | Can easily out-rotate enemy counters |
| Golem | 3.8 – 4.5 | Requires less precise micromanagement |
Evolving Your Roster
Take notes on exactly what types of decks completely shut you down, and adjust your support cards accordingly.
Deck building is an iterative, constantly evolving process that requires patience and an understanding of the current meta.