Of course, not everything on the roadmap is targeting the Fortnite audiences and much of the upcoming plans are simple tweaks and polishing of what PUBG cheats does best. Improving on the graphics, the art team is reportedly working on all around improvements to make the game more aesthetically pleasing. For instance, check out the new art direction on buildi
Earlier this week, the developer finally gave players on the game’s test servers the ability to choose their own maps . PUBG Corp plans to implement this change in the main game soon, and it’s not the only addition the game’s maps will be seeing this y
As you can imagine, another major focus for the development team is working out the kinks in stability — a task which is a much more common topic of discussion for both the developers and the community. In this respect, Bluehole noted “it is impossible to solve these problems once and for all, but our goal is to continuously improve in this rega
There have been more loot boxes added to **PlayerUnknown’s Battlegrounds ** in the last few months than actual content updates. Thankfully, some meaningful changes and updates are already being deplo
It seems like a lot for one year, but with the amount of people still playing PUBG and the boom that is happening right now in the battle royale scene, PlayerUnknown and the team at Bluehole are in for some stiff competition and they’ll have to work hard if they want to keep up.
Not all content will be entirely new; much of what’s planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the PUBG player base. Of special interest are reworked parachuting and unarmed melee combat systems, both of which have been heavily criticized. Even larger is an overhaul of the entire Third Person and First Person mode animation system to increase smoothness and reactiveness, including new animations for switching car seats or entering a vehi
Other occasional tweaks being worked on throughout the year is an improvement in sound design, a focus on creating eSport tools, and implementation and expansion of Custom Games that will come later through the y
The test servers will be home to a lot of tweaks to gameplay as well. Bullets don’t currently penetrate through limbs or vehicles, but this mechanic will be tested out soon. This in an attempt to add depth to the ballistic system and to make the game feel more realistic. He reassures players that they will be listening especially closely to player feedback on that one.
The map selector is about to become more essential than ever since PUBG’s third map, Codename: Savage , has already become playable on the new test client on Steam. We tried it out when it first released and while we enjoy the idea of a faster-paced option on a map that’s one-quarter the sized of the other two, the mid-game is still slow and the map looked incredibly ugly and unfinished. PUBG Corp rushed it out to get early feedback and to have something to show for themselves other than weapon skin loot bo
And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create “compelling resources for players.” The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.
For competitive PUBG players, the team is already working on improving the current MMR ranking system and matchmaking. No forward-facing changes appear to be planned, like a reworked leaderboard system or publically-shared MMR, but maintaining a competitive environment is clearly still in PUBG Corps.’ periph
Beyond this, the devs also hinted at the eventual addition of new weapons and a Tuk Tuk vehicle. For those unaware, Tuk Tuks are three-wheeled vehicles common to Thailand. They’re basically an auto-rickshaw, named for the sound their engines make and are commonly employed as taxis and delivery vehicles. Now that a major vehicle bug has been resolved across all the game’s platforms, their eventual implementation will likely be a smooth
More importantly though, PUBG is finally getting a map selection, easily the most requested feature ever since the PC version got the Miramar map. The Xbox One version currently only has the original Erangel map but is getting Miramar next month. Details on how the map selector works and why it took so long can be found here . It’s still being developed but is nearly complete so there’s no time frame
PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn’t ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.