If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight ‘hard counters’ after a win streak.
How You Are Ranked
The algorithm’s primary goal is to match you against someone with the exact same—or very similar—trophy count.
If the system matches you perfectly, you should mathematically have a 50% chance of winning every single game you play.
- It only looks at your numerical rating.
- If you face a hard counter, it is pure statistical variance.
- In the lower arenas, the system often includes ‘bots’.
Level-Based Matchmaking
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
To combat this, developers have implemented secondary checks that look at the player’s King Tower level.
| Matchmaking Factor | Weight |
|---|---|
| Current Rank | Absolute Highest Priority |
| Account Strength | The system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds |
The Esports Standard
By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.
The algorithm is blind; it only respects victory.